<?xml version="1.0" encoding="utf-8" ?>
<powers>
	<power id="Mob Rules" fx="Mob Rules" attribute="Attribute.Strength"
		damage_base="15" damage_level="1" damage_distribution="0.10" cost_base="2" cost_level="1"/>

	<power id="Gunshot" fx="Gunshot" attribute="Attribute.Strength"
		damage_base="4" damage_level="1.25" damage_distribution="0.10" cost_base="3" cost_level="0.25"/>
	<power id="Throwing Knife" fx="Throwing Knife" attribute="Attribute.Strength"
		damage_base="5" damage_level="1.25" damage_distribution="0.15" cost_base="4" cost_level="0.2"/>
	<power id="Rifle" fx="Rifle" attribute="Attribute.Strength"
		damage_base="5" damage_level="1.5" damage_distribution="0.25" cost_base="4" cost_level="0.35"/>
	<power id="Machinegun" fx="Machinegun" attribute="Attribute.Strength"
		damage_base="6" damage_level="1.5" damage_distribution="0.25" cost_base="5" cost_level="0.2"/>

	<power id="Render" fx="Render" attribute="Attribute.Strength"
		damage_base="5" damage_level="1.75" damage_distribution="0.10" cost_base="4" cost_level="0.3"/>
	<power id="Waterspout" fx="Ice Bolt" attribute="Attribute.Essence"
		damage_base="4" damage_level="2.5" damage_distribution="0.15" cost_base="3" cost_level="0.75"/>
	<power id="Vicious Bite" fx="Vicious Bite" attribute="Attribute.Strength"
		damage_base="7" damage_level="2" damage_distribution="0.15" cost_base="6" cost_level="0.25"/>
	<power id="EMP Strike" fx="EMP Strike" attribute="Attribute.Essence"
		damage_base="5" damage_level="2.5" damage_distribution="0.15" cost_base="4" cost_level="0.65"/>
	<power id="Shocker" fx="Electro Blast" attribute="Attribute.Essence"
		damage_base="5" damage_level="2.25" damage_distribution="0.20" cost_base="4" cost_level="0.55"/>

	<power id="Thunderstrike" fx="Thunderstorm" attribute="Attribute.Essence"
		damage_base="6" damage_level="2.75" damage_distribution="0.25" cost_base="5" cost_level="0.65"/>
	<power id="Mental Bolt" fx="Mental Bolt" attribute="Attribute.Intelligence"
		damage_base="6" damage_level="1.95" damage_distribution="0.075" cost_base="5" cost_level="0.7"/>
	<power id="Confusion" fx="Confusion" attribute="Attribute.Intelligence"
		special="freeze" special_base="1" special_level="0.25"
		damage_base="5" damage_level="1.8" damage_distribution="0.05" cost_base="6" cost_level="0.65"/>

	<power id="Mighty Punch" fx="Mighty Punch" attribute="Attribute.Strength"
		damage_base="5" damage_level="1.5" damage_distribution="0.10" cost_base="4" cost_level="0.3"/>
	<power id="Force Field" fx="Force Field" attribute="Attribute.Essence"
		special="protect" special_base="4" special_level="1"
		cost_base="3" cost_level="0.5"/>
	<power id="Ice Bolt" fx="Ice Bolt" attribute="Attribute.Essence"
		special="freeze" special_base="1" special_level="0.25"
		damage_base="5" damage_level="2" damage_distribution="0.20" cost_base="6" cost_level="0.75"/>
	<power id="Concussive Punch" fx="Mighty Punch" attribute="Attribute.Strength"
		special="freeze" special_base="1" special_level="0.25"
		damage_base="5" damage_level="1.2" damage_distribution="0.10" cost_base="6" cost_level="0.3"/>
	<power id="Rushing Beat" fx="Render" attribute="Attribute.Strength"
		damage_base="7" damage_level="2" damage_distribution="0.10" cost_base="6" cost_level="0.25"/>

	<power id="Telekinetic Strike" fx="Supreme Blast" attribute="Attribute.Intelligence"
		damage_base="8" damage_level="2.25" damage_distribution="0.15" cost_base="8" cost_level="0.35"/>
	<power id="Mind Control" fx="Confusion" attribute="Attribute.Intelligence"
		special="freeze" special_base="1" special_level="0.25"
		damage_base="6" damage_level="1.8" damage_distribution="0.05" cost_base="8" cost_level="0.55"/>
	<power id="Ice Beam" fx="Ice Beam" attribute="Attribute.Essence"
		special="freeze" special_base="1" special_level="0.25"
		damage_base="6" damage_level="2" damage_distribution="0.20" cost_base="6" cost_level="0.75"/>
	<power id="Flare" fx="Power Blitz" attribute="Attribute.Strength"
		damage_base="7" damage_level="2" damage_distribution="0.1" cost_base="7" cost_level="0.25"/>

	<power id="Haymaker" fx="Haymaker" attribute="Attribute.Strength"
		damage_base="7" damage_level="2" damage_distribution="0.10" cost_base="6" cost_level="0.25"/>
	<power id="Geller Strike" fx="Soul Crusher" attribute="Attribute.Intelligence"
		damage_base="8" damage_level="2.25" damage_distribution="0.15" cost_base="7" cost_level="0.35"/>
	<power id="Elemental Fury" fx="Ragnarok" attribute="Attribute.Essence"
		damage_base="8" damage_level="2.15" damage_distribution="0.25" cost_base="7" cost_level="0.30"/>

	<power id="Temporal Flux" fx="Soul Crusher" attribute="Attribute.Intelligence"
		damage_base="20" damage_level="1" damage_distribution="0.15" cost_base="1" cost_level="0.025"/>
	<power id="Vortex Strike" fx="Soul Crusher" attribute="Attribute.Intelligence"
		damage_base="8" damage_level="2.25" damage_distribution="0.15" cost_base="6" cost_level="0.35"/>
	<power id="Vortex Control" fx="Confusion" attribute="Attribute.Intelligence"
		special="freeze" special_base="1" special_level="0.25"
		damage_base="6" damage_level="1.8" damage_distribution="0.05" cost_base="6" cost_level="0.55"/>

	<power id="Shocking Strike" fx="Thunderstorm" attribute="Attribute.Essence"
		special="freeze" special_base="1" special_level="0.25"
		damage_base="6" damage_level="1.8" damage_distribution="0.05" cost_base="6" cost_level="0.55"/>
	<power id="Firestorm" fx="Power Blitz" attribute="Attribute.Essence"
		damage_base="8" damage_level="2.25" damage_distribution="0.15" cost_base="6" cost_level="0.35"/>
        
<!-- Player powers -->
	<power id="Left Hook" fx="Left Hook" attribute="Attribute.Strength" player="true"
		special="protect" special_base="3" special_level="1"
		damage3_base="3.5" damage3_level="3.5" damage3_distribution="0.10"
		damage2_base="3" damage2_level="3" damage2_distribution="0.15"
		damage_base="5" damage_level="1.5" damage_distribution="0.10" cost_base="4" cost_level="1"/>
	<power id="Power Punch" fx="Power Punch" attribute="Attribute.Strength" player="true"
		special="protect" special_base="3" special_level="1"
		damage3_base="3.5" damage3_level="3.5" damage3_distribution="0.10"
		damage2_base="3" damage2_level="3" damage2_distribution="0.15"
		damage_base="5" damage_level="1.5" damage_distribution="0.10" cost_base="4" cost_level="1"/>
	<power id="Fire Punch" fx="Haymaker" attribute="Attribute.Strength" player="true"
		special="protect" special_base="3" special_level="1"
		damage3_base="3.5" damage3_level="3.5" damage3_distribution="0.10"
		damage2_base="3" damage2_level="3" damage2_distribution="0.15"
		damage_base="5" damage_level="1.5" damage_distribution="0.10" cost_base="4" cost_level="1"/>
	<power id="Clobbering Time" fx="Stunner" attribute="Attribute.Strength" player="true"
		special="protect" special_base="3" special_level="1"
		damage3_base="3.5" damage3_level="3.5" damage3_distribution="0.10"
		damage2_base="3" damage2_level="3" damage2_distribution="0.15"
		damage_base="5" damage_level="1.5" damage_distribution="0.10" cost_base="4" cost_level="1"/>
	<power id="Power Blitz" fx="Power Blitz" attribute="Attribute.Strength" player="true"
		special="protect" special_base="3" special_level="1"
		damage3_base="3.5" damage3_level="3.5" damage3_distribution="0.10"
		damage2_base="3" damage2_level="3" damage2_distribution="0.15"
		damage_base="5" damage_level="1.5" damage_distribution="0.10" cost_base="4" cost_level="1"/>

	<power id="Energy Arrow" fx="Flame Arrow" attribute="Attribute.Essence" player="true"
		special="freeze" special_base="1" special_level="1"
		damage3_base="5" damage3_level="5" damage3_distribution="0.25"
		damage2_base="4.25" damage2_level="4.25" damage2_distribution="0.2"
		damage_base="4" damage_level="2.5" damage_distribution="0.15" cost_base="3" cost_level="1.5"/>
	<power id="Energy Strike" fx="Ice Beam" attribute="Attribute.Essence" player="true"
		special="freeze" special_base="1" special_level="1"
		damage3_base="5" damage3_level="5" damage3_distribution="0.25"
		damage2_base="4.25" damage2_level="4.25" damage2_distribution="0.2"
		damage_base="4" damage_level="2.5" damage_distribution="0.15" cost_base="3" cost_level="1.5"/>
	<power id="Electro Blast" fx="Electro Blast" attribute="Attribute.Essence" player="true"
		special="freeze" special_base="1" special_level="1"
		damage3_base="5" damage3_level="5" damage3_distribution="0.25"
		damage2_base="4.25" damage2_level="4.25" damage2_distribution="0.2"
		damage_base="4" damage_level="2.5" damage_distribution="0.15" cost_base="3" cost_level="1.5"/>
	<power id="Thunder Storm" fx="Thunderstorm" attribute="Attribute.Essence" player="true"
		special="freeze" special_base="1" special_level="1"
		damage3_base="5" damage3_level="5" damage3_distribution="0.25"
		damage2_base="4.25" damage2_level="4.25" damage2_distribution="0.2"
		damage_base="4" damage_level="2.5" damage_distribution="0.15" cost_base="3" cost_level="1.5"/>
	<power id="Ragnarok" fx="Ragnarok" attribute="Attribute.Essence" player="true"
		special="freeze" special_base="1" special_level="1"
		damage3_base="5" damage3_level="5" damage3_distribution="0.25"
		damage2_base="4.25" damage2_level="4.25" damage2_distribution="0.2"
		damage_base="4" damage_level="2.5" damage_distribution="0.15" cost_base="3" cost_level="1.5"/>

	<power id="Psycho Bolt" fx="Mind Blast" attribute="Attribute.Intelligence" player="true"
		special="freeze" special_base="1" special_level="1"
		damage2_base="3" damage2_level="3" damage2_distribution="0.05"
		damage_base="6" damage_level="2" damage_distribution="0.075" cost_base="4" cost_level="1.5"/>
	<power id="Mind Blast" fx="Mystical Alignment" attribute="Attribute.Intelligence" player="true"
		special="freeze" special_base="1" special_level="1"
		damage2_base="3" damage2_level="3" damage2_distribution="0.05"
		damage_base="6" damage_level="2" damage_distribution="0.075" cost_base="4" cost_level="1.5"/>
	<power id="Meltdown" fx="Confusion" attribute="Attribute.Intelligence" player="true"
		special="freeze" special_base="1" special_level="1"
		damage2_base="3" damage2_level="3" damage2_distribution="0.05"
		damage_base="6" damage_level="2" damage_distribution="0.075" cost_base="4" cost_level="1.5"/>
	<power id="Psycho Strike" fx="Supreme Blast" attribute="Attribute.Intelligence" player="true"
		special="freeze" special_base="1" special_level="1"
		damage2_base="3" damage2_level="3" damage2_distribution="0.05"
		damage_base="6" damage_level="2" damage_distribution="0.075" cost_base="4" cost_level="1.5"/>
	<power id="Soul Crusher" fx="Soul Crusher" attribute="Attribute.Intelligence" player="true"
		special="freeze" special_base="1" special_level="1"
		damage2_base="3" damage2_level="3" damage2_distribution="0.05"
		damage_base="6" damage_level="2" damage_distribution="0.075" cost_base="4" cost_level="1.5"/>

<!--
	<power id="Left Hook" fx="Left Hook" attribute="Attribute.Strength" player="true"
		image="PowerIconsPhysical" index="0"
		description="Float like a butterfly, sting like a dungbeetle!"
		damage_base="5" damage_level="1.5" damage_distribution="0.10" cost_base="4" cost_level="0.5"/>
	<power id="Haymaker" fx="Left Hook" attribute="Attribute.Strength" player="true"
		image="PowerIconsPhysical" index="1"
		description="Float like a butterfly, sting like a dungbeetle!"
		parent="Left Hook"
		damage_base="7" damage_level="1.65" damage_distribution="0.25" cost_base="7" cost_level="0.35"/>
	<power id="Power Punch" fx="Left Hook" attribute="Attribute.Strength" player="true"
		image="PowerIconsPhysical" index="2"
		description="Float like a butterfly, sting like a dungbeetle!"
		parent="Left Hook"
		damage_base="7" damage_level="1.55" damage_distribution="0.10" cost_base="7" cost_level="0.3"/>
	<power id="Onslaught" fx="Left Hook" attribute="Attribute.Strength" player="true"
		image="PowerIconsPhysical" index="3"
		description="Float like a butterfly, sting like a dungbeetle!"
		parent="Haymaker"
		damage_base="5" damage_level="3" damage_distribution="0.10" cost_base="4" cost_level="1"/>
	<power id="Clobbering Time" fx="Left Hook" attribute="Attribute.Strength" player="true"
		image="PowerIconsPhysical" index="4"
		description="Float like a butterfly, sting like a dungbeetle!"
		parent="Haymaker"
		damage_base="5" damage_level="3" damage_distribution="0.10" cost_base="4" cost_level="1"/>
	<power id="Power Blitz" fx="Left Hook" attribute="Attribute.Strength" player="true"
		image="PowerIconsPhysical" index="5"
		description="Float like a butterfly, sting like a dungbeetle!"
		parent="Power Punch"
		damage_base="5" damage_level="3" damage_distribution="0.10" cost_base="4" cost_level="1"/>
	<power id="Stunner" fx="Left Hook" attribute="Attribute.Strength" player="true"
		image="PowerIconsPhysical" index="6"
		description="Float like a butterfly, sting like a dungbeetle!"
		parent="Power Punch"
		damage_base="5" damage_level="3" damage_distribution="0.10" cost_base="4" cost_level="1"/>

	<power id="Energy Arrow" fx="Flame Arrow" attribute="Attribute.Essence" player="true"
		image="PowerIconsElemental" index="0"
		description="And it burns, burns, burns... Warning, fire hazard!"
		damage_base="4" damage_level="2.5" damage_distribution="0.15" cost_base="3" cost_level="1"/>
	<power id="Electro Blast" fx="Flame Arrow" attribute="Attribute.Essence" level="1" player="true"
		image="PowerIconsElemental" index="1"
		description="And it burns, burns, burns... Warning, fire hazard!"
		parent="Energy Arrow"
		damage_base="5" damage_level="2.45" damage_distribution="0.2" cost_base="5" cost_level="0.8"/>
	<power id="Ice Beam" fx="Flame Arrow" attribute="Attribute.Essence" player="true"
		image="PowerIconsElemental" index="2"
		description="And it burns, burns, burns... Warning, fire hazard!"
		parent="Energy Arrow"
		damage_base="5" damage_level="2.25" damage_distribution="0.15" cost_base="5" cost_level="0.75"/>
	<power id="Thunderstorm" fx="Flame Arrow" attribute="Attribute.Essence" player="true"
		image="PowerIconsElemental" index="3"
		description="And it burns, burns, burns... Warning, fire hazard!"
		parent="Electro Blast"
		damage_base="4" damage_level="5" damage_distribution="0.15" cost_base="3" cost_level="1"/>
	<power id="Magnetism" fx="Flame Arrow" attribute="Attribute.Essence" player="true"
		image="PowerIconsElemental" index="4"
		description="And it burns, burns, burns... Warning, fire hazard!"
		parent="Electro Blast"
		damage_base="4" damage_level="5" damage_distribution="0.15" cost_base="3" cost_level="1"/>
	<power id="Freeze Ray" fx="Flame Arrow" attribute="Attribute.Essence" player="true"
		image="PowerIconsElemental" index="5"
		description="And it burns, burns, burns... Warning, fire hazard!"
		parent="Ice Beam"
		damage_base="4" damage_level="5" damage_distribution="0.15" cost_base="3" cost_level="1"/>
	<power id="Ragnarok" fx="Flame Arrow" attribute="Attribute.Essence" player="true"
		image="PowerIconsElemental" index="6"
		description="And it burns, burns, burns... Warning, fire hazard!"
		parent="Ice Beam"
		damage_base="4" damage_level="5" damage_distribution="0.15" cost_base="3" cost_level="1"/>

	<power id="Mind Blast" fx="Mind Blast" attribute="Attribute.Intelligence" player="true"
		image="PowerIconsMental" index="0"
		description="Sends a blast of pure mental energy!"
		damage_base="6" damage_level="2" damage_distribution="0.075" cost_base="4" cost_level="1"/>
	<power id="Psycho Bolt" fx="Mind Blast" attribute="Attribute.Intelligence" player="true"
		image="PowerIconsMental" index="1"
		description="Sends a blast of pure mental energy!"
		parent="Mind Blast"
		damage_base="7" damage_level="2" damage_distribution="0.1" cost_base="7" cost_level="0.7"/>
	<power id="Mental Control" fx="Mind Blast" attribute="Attribute.Intelligence" player="true"
		image="PowerIconsMental" index="2"
		description="Sends a blast of pure mental energy!"
		parent="Mind Blast"
		special="freeze" special_base="1" special_level="0.25"
		damage_base="4" damage_level="1.85" damage_distribution="0.05" cost_base="7" cost_level="0.6"/>
	<power id="Soul Crusher" fx="Mind Blast" attribute="Attribute.Intelligence" player="true"
		image="PowerIconsMental" index="3"
		description="Sends a blast of pure mental energy!"
		parent="Psycho Bolt"
		damage_base="6" damage_level="2" damage_distribution="0.075" cost_base="4" cost_level="1"/>
	<power id="Psycho Strike" fx="Mind Blast" attribute="Attribute.Intelligence" player="true"
		image="PowerIconsMental" index="4"
		description="Sends a blast of pure mental energy!"
		parent="Psycho Bolt"
		damage_base="6" damage_level="2" damage_distribution="0.075" cost_base="4" cost_level="1"/>
	<power id="Quicksilver Flash" fx="Mind Blast" attribute="Attribute.Intelligence" player="true"
		image="PowerIconsMental" index="5"
		description="Sends a blast of pure mental energy!"
		parent="Mental Control"
		damage_base="6" damage_level="2" damage_distribution="0.075" cost_base="4" cost_level="1"/>
	<power id="Mystical Alignment" fx="Mind Blast" attribute="Attribute.Intelligence" player="true"
		image="PowerIconsMental" index="6"
		description="Sends a blast of pure mental energy!"
		parent="Mental Control"
		damage_base="6" damage_level="2" damage_distribution="0.075" cost_base="4" cost_level="1"/>
-->
</powers>
