# Microsoft Developer Studio Project File - Name="SoulFu" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=SoulFu - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "SoulFu.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "SoulFu.mak" CFG="SoulFu - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "SoulFu - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Intermediate"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /I "D:\DevStudio\VC\SDL-1.2.8\Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmt" /out:"D:\DevStudio\SoulFu\Release\SoulFu.exe"
# SUBTRACT LINK32 /pdb:none
# Begin Target

# Name "SoulFu - Win32 Release"
# Begin Source File

SOURCE=.\Chest.ico
# End Source File
# Begin Source File

SOURCE=.\Chest.rc
# End Source File
# Begin Source File

SOURCE=.\GLU32.LIB
# End Source File
# Begin Source File

SOURCE=.\jpeg.lib
# End Source File
# Begin Source File

SOURCE=.\ogg.lib
# End Source File
# Begin Source File

SOURCE=.\OPENGL32.LIB
# End Source File
# Begin Source File

SOURCE=.\SDL.lib
# End Source File
# Begin Source File

SOURCE=.\SDL_net.lib
# End Source File
# Begin Source File

SOURCE=.\SDLmain.lib
# End Source File
# Begin Source File

SOURCE=.\SoulFu.c
# End Source File
# Begin Source File

SOURCE=.\SoulFu.h
# End Source File
# Begin Source File

SOURCE=.\vorbis.lib
# End Source File
# End Target
# End Project
