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  <LastAuthor>Mystery Studio</LastAuthor>
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  <Table ss:ExpandedColumnCount="2" ss:ExpandedRowCount="520" x:FullColumns="1"
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Caption</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Pirate Poppers </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">ThousandSep</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">,</Data></Cell>
   </Row>   
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CaptionLoading</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Pirate Poppers - LOADING</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Copyright</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Copyright 2006, PlayFirst, Inc. All Rights Reserved.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Yes</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Yes</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">No</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">No</Data></Cell>
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    <Cell ss:StyleID="s21"><Data ss:Type="String">Ok</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">OK</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">ComboXFmt</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Combo x%d</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">InARowFmt</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">%d in a row</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PowerupSlow</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Prisoner's Pace</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PowerupBack</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Stern Wind</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PowerupStop</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Drop Anchor</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PowerupColorBomb</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Color Barrage</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PowerupBreakChains</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Chain Breaker</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PowerupWildBall</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Chameleon Cannonball</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PowerupFireball</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Explosive Cannonball</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PowerupCannonBall</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Super Cannonball</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PowerupFastShot</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Spyglass</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HelpPowerupSlow</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">*Prisoner's Pace\nANIM::pu_slow.anim\nThe Prisoner's Pace powerup makes the chain slow down for a few seconds.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HelpPowerupBack</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">*Stern Wind\nANIM::pu_back.anim\nThe Stern Wind powerup makes the chain go backwards for a few seconds.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HelpPowerupStop</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">*Drop Anchor\nANIM::pu_stop.anim\nThe Drop Anchor powerup makes the stand still for a few seconds.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HelpPowerupColorBomb</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">*Color Barrage\nANIM::pu_colorbomb_1.anim\nColor Barrages get rid of all the balls of its color.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HelpPowerupBreakChains</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">*Chain Breaker\nANIM::pu_chains.anim\nThe Chain Breaker removes groups of 3 or more matching balls.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HelpPowerupWildBall</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">*Chameleon Cannonball\nANIM::pu_wildball.anim\nA Chameleon Cannonball matches balls of any color.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HelpPowerupFireball</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">*Explosive Cannonball\nANIM::pu_fireball.anim\nExplosive Cannonballs explode on contact and blast every ball in its radius.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HelpPowerupCannonBall</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">*Super Cannonball\nANIM::pu_ray.anim\nSuper Cannonballs can pass through other balls, destroying them in the process.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HelpPowerupFastShot</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">*Spyglass\nANIM::pu_sight.anim\nThe Spyglass lets you shoot balls faster and with higher accuracy.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_Menu</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Pause</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_PreBannerTitle</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Get Ready!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LostLevel</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Try Again!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_GameOver</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Game Over!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_Restart</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">You can continue from this level, \nbut your score has been reset.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LevelDone</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level Complete!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_Continue</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Continue</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LostTitle0</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Avast!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LostTitle1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Blimey!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LostTitle2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Sink me!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LostTitle3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Belay there!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LostMsg0</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Arr matey! Careful with those powder kegs!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LostMsg1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Be careful, ye landlubber, or you'll be walking the plank!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LostMsg2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Watch it, lad! Ye aren't a scallywag, aren't ye?</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_Retry</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Try Again</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_MainMenu</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Main Menu</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_PreviousScore</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Your Best Score : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_InARow</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Matches in a row : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_Combos</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Longest combo : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_Score</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level Score : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_TotalScore</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Total Score : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_Rank</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Your Rank : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_NextRankFmt</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Next rank at %s</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LevelTime</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level Time : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_TotalTime</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Total Time : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LevelRetries</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level Attempts : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_TotalRetries</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Total Attempts : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PM_LevelFmt</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Lv.%d</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TrSilverCup</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Silver Goblet</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TrGoldCup</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Golden Goblet</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TrDiamondRing</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Diamond Ring</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TrWhiteNecklace</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Pearl Bracelet</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TrBlackNecklace</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Black Pearl Bracelet</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TrCandle</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Golden Candlestick</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TrHook</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Silver Pirate Hook</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank0</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Landlubber</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Shark Bait</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Scurvy Dog</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Jack Tar</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Powder Monkey</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Swashbuckler</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Buccaneer</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank7</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Sea Dog</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank8</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Captain</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank9</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Master and Commander</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank10</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Living Legend</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_StartGame</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Start Game</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_Adventure</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Adventure</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_Puzzle</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Puzzle</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_Arcade</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Arcade</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_HowToPlay</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">How to Play</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_HallOfFame</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hall of Fame</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_Quit</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Exit</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_Options</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Options</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_ChangePlayer</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Change Player</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_Welcome</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hi,</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_SavegameAdventure</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Note : This won't affect your Puzzle or Arcade savegames.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_SavegamePuzzle</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Note : This won't affect your Adventure or Arcade savegames.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">MM_SavegameArcade</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Note : This won't affect your Adventure or Puzzle savegames.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">OD_Credits</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Game Credits</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">NewGame</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Start Game</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Options</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Options</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HowToPlay</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">How to play</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HallOfFame</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hall of Fame</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">QuitGame</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Quit</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Welcome</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Welcome</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">ChangePlayer</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">If that's not you, click here</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">ECD_QueryExit0</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Are you sure you want to exit?</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SM_Rank</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SM_TotalTime</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Total Time</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SM_TotalRetries</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Total Attempts</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">StartLevel</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Play</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TreasureRoom</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure Cove</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">BackToMenu</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Main Menu</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SM_GameComplete</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Adventure Complete!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SM_FirstFragment</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">You have found a fragment of a map that shows the location of the legendary treasure of Isla Calavera! Find the remaining pieces of the map and claim the long-lost treasure!\n\n(Place the mouse cursor over the map at the lower left corner of the screen to see a close up)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SM_MidFragment</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">You have found a new fragment of the map to the legendary Isla Calavera!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SM_LastFragment</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The map to the legendary Isla Calavera is complete - it wasn't just a legend after all!\n\nThe journey to the island and the fabulous wealth it guards will test your might and your mind. Are you up to the task?</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SM_ImproveScore</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">You can replay any level you beat to improve your score. Click on the level's orb and then click Play.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GPD_Title</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Paused</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GPD_Text</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Press a key to continue</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Title</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">How to Play</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_DontShowAgain</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Don't show again</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Continue</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Continue</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_MoveCannon</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Move the cannon using the mouse</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Shoot</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Click to shoot balls</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Swap</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Right-click to swap the current ball</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Powerups</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Catch powerups to help in your adventures</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Groups</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Match three or more balls of the same color to make them explode.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Coins_Adv</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Get 30 medallions to get lots of bonus treasures!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Coins_Arc</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Get 20 medallions to earn an extra life</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Lose_Adv</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Don't let the balls reach the end of the path!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Lose_Arc</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Don't let the balls reach the end of the path!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Lose_Puzz</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Clear the board using the available balls.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Adventure</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Adventure Mode</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Puzzle</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Puzzle Mode</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HTP_Arcade</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Arcade Mode</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TC_Back</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Continue</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TC_Title</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure Cove</Data></Cell>
   </Row>
   <Row>
      <Cell ss:StyleID="s21"><Data ss:Type="String">TC_LevelFmt</Data></Cell>
      <Cell ss:StyleID="s21"><Data ss:Type="String">(Level %d)</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">TC_FirstTime</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">This is the Treasure Cove, where you stash your loot.\n\nAs your adventure unfolds, big treasures and unique items will be added to your collection. You can come here at any time using the Treasure Cove button in the Stage Map.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">IGM_Title</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Menu</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">IGM_Options</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Options</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">IGM_Restart</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Restart level</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">IGM_Instructions</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">How to play</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">IGM_Quit</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Save and exit</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">IGM_Continue</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Continue Playing</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_GameOptions</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Game Options</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_16bpp</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">16 BPP</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_24bpp</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">24 BPP</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_32bpp</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">32 BPP</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_FullScreen</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Full Screen</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_Windowed</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Windowed</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_SoundVolume</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Sound Effects Volume</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_MusicVolume</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Music Volume</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_BtnOK</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">OK</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_BtnContinue</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Continue</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_BtnExit</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Exit</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">GOD_CantToggle</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The video mode you requested isn't available. Pirate Poppers will use the most similar available mode.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_SelectPlayer</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Select Player</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_Select</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Select</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_Cancel</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Cancel</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_Delete</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Delete</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_CreateNew</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Create New Player</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_DeletePlayer</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Delete Player</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_ConfirmDelete</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Are you sure you want to delete this player?</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_BtnConfirmDelete</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Delete</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_BtnCancelDelete</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Cancel</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_Up</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String"># Empty</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_Down</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String"># Empty</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_EditBoxStyle</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">200 30 EditboxFrame 0 6</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CPD_CreatePlayer</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Create New Player</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CPD_EnterYourName</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Please enter your name</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CPD_OK</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">OK</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CPD_Cancel</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Cancel</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SPD_AllowedChars</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz_0123456789</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Title</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Famous Pirates</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Continue</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Continue</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Adventure</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Adventure</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Arcade</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Arcade</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_YourScore</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Your Score</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_ErrorConnecting</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Server error : </Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Connecting</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Connecting to server...</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Name</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Name</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Score</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Score</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Rank</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rank</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Level</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Submit</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Submit</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_YourPFAcc</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Your PlayFirst Account</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_PFName</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Name</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_PFPass</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Password</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_RememberPass</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Save Password</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_ViewLocal</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">View Local Scores</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_ViewGlobal</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">View Global Scores</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_PlayerName</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Player</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_MoreInfo</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">More info...</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_MoreInfoShort</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Global high scores allow you to safely and securely compare your high scores against people across the globe.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_MoreInfoLong</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">PlayFirst global high scores allow you to safely and securely compare your scores with people across the globe.  Log scores anonymously or personalize your high score listings by entering your PlayFirst user name and password. PlayFirst members are identified with a P1 icon.  If you are not already a PlayFirst member, register for a free account by visiting www.playfirst.com.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_MoreInfoLongAnon</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Global high scores allow you to safely and securely compare your high scores against people across the globe.		</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_Qualified</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Congratulations! You earned a new global high score!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_NotQualified</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Your score did not qualify for a new global high score.</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">HS_PageFmt</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Page %d</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SAD_Title</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Continue Game</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SAD_MainText</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Do you like to continue from your last saved game?</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SAD_Continue</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Continue Saved Game</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SAD_StartNew</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Start New Game</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">SAD_Cancel</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Cancel</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">LS_Loading</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Loading...</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Title</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Credits</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Back</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Back</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Business</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Business</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Design</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Game Concept</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Programming</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Programming</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Graphics</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Graphics</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_SFX</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Sound Effects</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Music</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Music</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Version</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Pirate Poppers %s build %d</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Gab</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Gabriel Gambetta</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Est</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Esteban Guelvenzu</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Seb</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Sebastián Bugna</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Nic</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Nicolás Guelvenzu</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Mar</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Marino Sounds</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_ExcProd</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Executive Producer</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Producer</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Producer</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_QA</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Quality Assurance</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_DesignCons</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Design Consultant</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_BuildEng</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Build Engineer</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Marketing</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Marketing Manager</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Thanks</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Special Thanks</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Kenny</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Kenny Dinkin</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Erik</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Erik Zwerling</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Rebekah</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Rebekah Hash</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Ethan</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Ethan Levy</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Boni</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Bonifacio Costiniano</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Sora</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Sora Bai</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Jim</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Jim Brooks</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">CS_Brad</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Brad Edelman</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">EG_Title</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">You Win!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">EG_Text</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Congratulations! After fearless years of treasure hunting, living thrilling adventures, defying the might of the sea and the wrath of the volcano, escaping from a ghost ship, and seeing through the deceitful hallucinations of Isla Calavera, you have accumulated enough wealth to retire and live a life of luxury and peace. You've earned it!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">EG_Continue</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Continue</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">IM_Frame1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">In the summer of 1656, my friends and I decided to lead a life of adventure!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">IM_Frame2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">"This cave is perfect to store our treasures!". Now we just needed a map...</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">IM_Frame3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Begad! What's that? Looks like there's a scroll inside that bottle!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">IM_Frame4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">It's a map to the lost treasure of Isla Calavera!\nWeigh anchor my hearties, the adventure begins now!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Adventure Begins</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Into the Wilderness</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">A Trail in the Woods</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">A Trace of Gold</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level5</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">A Treasure in the Backyard</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">All Brave Men Aboard!</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level7</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Winds of the North</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level8</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Land in the Horizon</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level9</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Misty Shore</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level10</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">No Pirate's Land</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level11</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Lost in the Jungle</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level12</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Path to the Unknown</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level13</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Outer Temple</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level14</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Serpent God</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level15</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Forces of Nature</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level16</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">A Hasty Retreat</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level17</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">A Narrow Escape</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level18</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">At Sea Again</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level19</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Terror of the Seven Seas</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level20</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Bottom of the Ocean</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level21</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Will of the Wind</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level22</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Evading the Whirlwind</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level23</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Dangers Ahead</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level24</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Approaching the Inevitable</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level25</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Fury of the Ocean</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level26</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">In Davy's Grip</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level27</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Strong Currents</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level28</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">A Sight of Hope</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level29</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">A Hostile Port</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level30</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Tortuga City</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level31</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The City Outskirts</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level32</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Field of Honor</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level33</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Into the Underground</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level34</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Blackbeard's Treasure</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level35</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">A No Longer Friendly Land</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level36</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Fight to Escape</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level37</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Outrunning the Bucaneers</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level38</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasures of the Ocean</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level39</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Into the Coral Reef</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level40</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Island of Fire</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level41</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Negotiating the Jungle</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level42</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Landmarks to the Treasure</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level43</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Crossroads</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level44</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Climbing the Fire Mountain</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level45</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Wrath of the Volcano</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level46</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Trial by Fire</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level47</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Labrynth of the Woods</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level48</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Reaching out to the Sea</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level49</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Legend of the Ghost Ship</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level50</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Towards the Unknown</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level51</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Long-Lost Treasures</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level52</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Calm before the Storm</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level53</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Dangerous Waters</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level54</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Sailing into the Mist</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level55</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">A Ghostly Vision</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level56</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Boarding the Ghost Ship</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level57</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Captain's Quarters</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level58</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Ghost Deck</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level59</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Towards Isla Calavera</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level60</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Approaching Isla Calavera</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level61</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Legendary Island</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level62</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Shores of Calavera</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level63</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level64</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level65</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level66</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level67</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level68</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level69</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level70</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level71</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level72</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level73</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level74</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level75</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Hallucinations</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level76</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Light at the End</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Level77</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Heart of Calavera</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Stage1</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Brethren of the Coast</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Stage9</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Uncharted Island</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Stage18</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Davy Jones' Locker</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Stage27</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">A Duel at Dawn</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Stage33</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Blackbeard's Treasure</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Stage40</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Fire Mountain</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Stage50</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">The Flying Dutchman</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Stage59</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Isla Calavera</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure2</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Gold Coins</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure3</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Gold Coins and Gems</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure4</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Gold Coins and Gems</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure6</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Full Treasure Chest</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure9</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Gold Coins and Jewels</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure11</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Minor idol</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure12</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Middle idol</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure13</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Major idol</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure14</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Sacred Statue of the Temple</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure17</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Silver Cutlasses</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure19</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Gold Coins</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure24</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Gold Coins and Gems</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure26</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Shipwreck Anchor</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure29</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Gold Coins and Jewels</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure32</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Dueling Swords</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure33</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Gold Coins</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure34</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Blackbeard's Chest</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Treasure38</Data></Cell>
    <Cell ss:StyleID="s21"><Data ss:Type="String">Gold Coins and Jewels</Data></Cell>
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