<?xml version="1.0" encoding="utf-8" ?> 
<LegoFever>
<!-- GameSettings Documentation 

	General Settings
	~~~~~~~~~~~~~~~~~~~~~~~
	dripDuration:
	speed_broFall:
	speed_broWalk:
	fanBlowSpeed: How fast the bro moves upward, while above a fan (smaller==faster)
		(this # represents seconds per pixel)
	jumpBrickJumpHeight: DEPRECATED, look in constants.txt
	jumpBrickJumpWidth: DEPRECATED, look in constants.txt
	jumpBrickSpeed: acts as a multiplier for the update speed
	movingSatelliteSpeed: (s/p)
	drawBoundingBox: (1 == true, 0 == false), when true, draws a bounding box around all sprites (dev only)
	timeMachineLength: (in seconds) how long the time machine powerup lasts
	shieldLength: (in seconds) how long the shield powerup lasts

	Chase Mode Settings
	~~~~~~~~~~~~~~~~~~~~~~~

	brickEnergyCost: amount it costs to make a new brick
	pelletEnergyValue: amount of energy you get when you pick up a pellet
	fastWalkThreshold: x coordinate (screen) at which legoBro slows down to the scrolling speed when he passes it
	fastWalkSpeed: How fast the bro moves to catch up after passing the fastWalkThreshold: 
	(smaller==faster) 
		(this # represents seconds per pixel)
	slowWalkSpeed: Same as fastWalkSpeed, but this speed is used after the bro has passed the threshold. This value MUST be less than the scroll speed of all levels.
	bounceBackDistance: (in pixels) how far the bro gets pushed back when stuck
	bounceBackStunTime: (in seconds) how long the bro is stunned
	bounceBackSpeed: (s/p)
	propScrollRate: How fast to scroll props in relation to the foreground (1.0 == the same rate as foreground)
	backgroundScrollRate: How fast to scroll the background in relation to the foreground

	Clump Mode Settings
	~~~~~~~~~~~~~~~~~~~~~~~
	timerCountdownLength: How often to descrease the meter by 1 point (in seconds)
	growClumpLength: How often to add another brick to the clump (in seconds)
	brickFallSpeed: How fast loose bricks fall (in s/p)

	Puzzle Mode Settings
	~~~~~~~~~~~~~~~~~~~~~~~
	puzzleWalkSpeed: how fast the bros walk in puzzle mode (in s/p)

-->
	<GameSettings		

		dripDuration = "2"
		dripSpeed = "0.009"
		speed_broFall = "0.003"
		speed_broClimb = "0.0065"
		speed_broWalk = "0.009"
		fanBlowSpeed = "0.007"
		jumpBrickSpeed = "12.0"
		movingSatelliteSpeed="0.04"
		smartSatelliteSpeed="0.01"
		walkingHazardSpeed="0.04"
		drawBoundingBox="0"
		timeMachineLength="15.0"		
		shieldLength="20.0"
		pickaxeLength="10.0"

		brickEnergyCost = "1"
		pelletEnergyValue = "10"
		fastWalkThreshold =  "250"
		fastWalkSpeed = "0.03"
		slowWalkSpeed = "0.04"
		bounceBackDistance="85"
		bounceBackStunTime="2.0"
		bounceBackSpeed="0.008"
		propScrollRate="0.8"
		backgroundScrollRate="0.5"

		timerCountdownLength="1.0"
		brickFallSpeed="0.005"

		puzzleWalkSpeed="0.02"

	>
	</GameSettings>
</LegoFever>