<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<ns1:textElementList xmlns:ns1="legofever_text">

	<textElement id="worldName.castle">
		<text>CASTLE</text>
	</textElement>

	<textElement id="worldName.town">
		<text>TOWN</text>
	</textElement>

	<textElement id="worldName.pirates">
		<text>PIRATES</text>
	</textElement>

	<textElement id="worldName.western">
		<text>WESTERN</text>
	</textElement>

	<textElement id="worldName.space">
		<text>SPACE</text>
	</textElement>

	<textElement id="interface.maxMoves">
		<text>#MOVES# OR LESS</text>
	</textElement>

	<textElement id="accountDelete.confirm">
		<text>Are you sure you want to delete #ACCOUNT_NAME#?</text>
	</textElement>

	<textElement id="levelTransitionSpeechBubble.win.0">
		<text>Well done, Harry. We've done it!</text>
	</textElement>

	<textElement id="levelTransitionSpeechBubble.lose.0">
		<text>No worries! We'll get it next time!</text>
	</textElement>

	<textElement id="levelTransitionSpeechBubble.win.click">
		<text>
		Click to continue!</text>
	</textElement>

	<textElement id="levelTransitionSpeechBubble.lose.click">
		<text>
		Click to try again!</text>
	</textElement>

	<!-- CONGRATS -->

	<textElement id="congratsNormal.0">
		<text>Good job!</text>
	</textElement>

	<textElement id="congratsNormal.1">
		<text>You rock!</text>
	</textElement>

	<textElement id="congratsNormal.2">
		<text>Nice job.</text>
	</textElement>

	<textElement id="congratsExpert.0">
		<text>Tip top!</text>
	</textElement>

	<textElement id="congratsExpert.1">
		<text>Great job!</text>
	</textElement>

	<textElement id="congratsExpert.2">
		<text>A superstar, you are!</text>
	</textElement>

	<textElement id="levelEnd.congratulations.harry.0">
		<text>BOO YAH!</text>
	</textElement>

	<textElement id="levelEnd.congratulations.jens.0">
		<text>CONGRATULATIONS!</text>
	</textElement>

	<textElement id="levelEnd.gameOver.harry.0">
		<text>FIDDLESTICKS!</text>
	</textElement>

	<textElement id="levelEnd.gameOver.jens.0">
		<text>AWW SHUCKS!</text>
	</textElement>

	<!-- KILLED BY -->
	
	<textElement id="killedByTitle..0">
		<text>Oops!</text>
	</textElement>

	<textElement id="killedByTitle.notEnoughGoals.0">
		<text>Missed people</text>
	</textElement>

	<textElement id="killedByTitle.laser.0">
		<text>Ink Jet</text>
	</textElement>

	<textElement id="killedByTitle.bottomEdge.0">
		<text>Falling</text>
	</textElement>

	<textElement id="killedByTitle.deadlyCharacter.0">
		<text>Caught</text>
	</textElement>

	<textElement id="killedByTitle.satellite.0">
		<text>Ink Rockets</text>
	</textElement>

	<textElement id="killedByTitle.agent.0">
		<text>Security Guard</text>
	</textElement>

	<textElement id="killedByTitle.captain.0">
		<text>Agent</text>
	</textElement>

	<textElement id="killedByTitle.stationarySatellite.0">
		<text>Ink Sprayer</text>
	</textElement>

	<textElement id="killedByTitle.walkingHazard.0">
		<text>Ink Bot</text>
	</textElement>
	
	<textElement id="killedByTitle.drip.0">
		<text>Ink Dripper</text>
	</textElement>

	<textElement id="killedByTitle.outOfTimeChase.0">
		<text>Grey Rainbow</text>
	</textElement>

	<textElement id="killedByTitle.leftEdge.0">
		<text>Grey Rainbow</text>
	</textElement>

	<textElement id="killedByTitle.deadlyBrick.0">
		<text>Ink Spill</text>
	</textElement>

	<textElement id="killedByTitle.timeUpClump.0">
		<text>Time's up</text>
	</textElement>

	<textElement id="killedByTitle.missedGoals.0">
		<text>Missed people</text>
	</textElement>

	<textElement id="killedBy..0">
		<text>Eeep!</text>
	</textElement>

	<textElement id="killedBy..1">
		<text>Don't get down! Get up!</text>
	</textElement>

	<textElement id="killedBy..2">
		<text>Oops!</text>
	</textElement>

	<textElement id="killedBy.notEnoughGoals.0">
		<text>I think we missed someone... we'll get 'em next time!</text>
	</textElement>

	<textElement id="killedBy.notEnoughGoals.1">
		<text>Don't leave anyone behind! They all deserve some color.</text>
	</textElement>

	<textElement id="killedBy.notEnoughGoals.2">
		<text>I think we're missing someone... better go back!</text>
	</textElement>

	<textElement id="killedBy.laser.0">
		<text>Watch out for those nasty ink jets!</text>
	</textElement>

	<textElement id="killedBy.laser.1">
		<text>Eek! That ink stings!</text>
	</textElement>

	<textElement id="killedBy.laser.2">
		<text>It's like drinking from a fire hose of ennui!</text>
	</textElement>

	<textElement id="killedBy.laser.3">
		<text>We got hosed down!</text>
	</textElement>

	<textElement id="killedBy.laser.4">
		<text>Be sure to block those ink jets!</text>
	</textElement>

	<textElement id="killedBy.bottomEdge.0">
		<text>Watch where we step! It's a long way down.</text>
	</textElement>

	<textElement id="killedBy.bottomEdge.1">
		<text>Where'd the ground go?</text>
	</textElement>

	<textElement id="killedBy.bottomEdge.2">
		<text>Call LEGO planning... someone should put a brick there!</text>
	</textElement>

	<textElement id="killedBy.deadlyCharacter.0">
		<text>Where'd that guy come from?</text>
	</textElement>

	<textElement id="killedBy.deadlyCharacter.1">
		<text>Pesky, pesky, pesky. Those guys really get in the way.</text>
	</textElement>

	<textElement id="killedBy.deadlyCharacter.2">
		<text>Didn't see that one coming!</text>
	</textElement>

	<textElement id="killedBy.deadlyCharacter.3">
		<text>Best keep a brick between us and them.</text>
	</textElement>

	<textElement id="killedBy.deadlyCharacter.4">
		<text>Box those guys in before getting too close!</text>
	</textElement>

	<textElement id="killedBy.satellite.0">
		<text>Look out for danger in the sky!</text>
	</textElement>

	<textElement id="killedBy.satellite.1">
		<text>Block off those inky rockets.</text>
	</textElement>

	<textElement id="killedBy.satellite.2">
		<text>Ink from above!</text>
	</textElement>

	<textElement id="killedBy.agent.0">
		<text>Where'd that guy come from?</text>
	</textElement>

	<textElement id="killedBy.agent.1">
		<text>We fought the grey... and the grey won!</text>
	</textElement>

	<textElement id="killedBy.agent.2">
		<text>Box those guys in before getting too close.</text>
	</textElement>

	<textElement id="killedBy.agent.3">
		<text>Those security guards are everywhere!</text>
	</textElement>

	<textElement id="killedBy.agent.4">
		<text>Busted by the man!</text>
	</textElement>

	<textElement id="killedBy.agent.5">
		<text>Nabbed by the guardians of grey!</text>
	</textElement>

	<textElement id="killedBy.agent.6">
		<text>Caught by the forces of boredom!</text>
	</textElement>

	<textElement id="killedBy.captain.0">
		<text>Where'd he come from?</text>
	</textElement>

	<textElement id="killedBy.captain.1">
		<text>Best keep a brick between us and them.</text>
	</textElement>

	<textElement id="killedBy.captain.2">
		<text>Box those guys in before getting too close.</text>
	</textElement>

	<textElement id="killedBy.captain.3">
		<text>Those darn secret agents!</text>
	</textElement>

	<textElement id="killedBy.captain.4">
		<text>Busted by the man!</text>
	</textElement>

	<textElement id="killedBy.captain.5">
		<text>Nabbed by the agents of grey!</text>
	</textElement>

	<textElement id="killedBy.captain.6">
		<text>Caught by the forces of boredom!</text>
	</textElement>

	<textElement id="killedBy.captain.7">
		<text>We fought the grey... and the grey won!</text>
	</textElement>

	<textElement id="killedBy.stationarySatellite.0">
		<text>Darn ink sprayers.</text>
	</textElement>

	<textElement id="killedBy.stationarySatellite.1">
		<text>Who put that ink sprayer there?</text>
	</textElement>

	<textElement id="killedBy.stationarySatellite.2">
		<text>Inked again!</text>
	</textElement>

	<textElement id="killedBy.walkingHazard.0">
		<text>Creepy, crawly, inky trouble.</text>
	</textElement>

	<textElement id="killedBy.walkingHazard.1">
		<text>Augh, ink all over my track suit!</text>
	</textElement>

	<textElement id="killedBy.walkingHazard.2">
		<text>That inks!</text>
	</textElement>

	<textElement id="killedBy.walkingHazard.3">
		<text>Let's contain those ink bots.</text>
	</textElement>
	
	<textElement id="killedBy.drip.0">
		<text>Send this track suit to the cleaners!</text>
	</textElement>

	<textElement id="killedBy.drip.1">
		<text>I think we need an umbrella.</text>
	</textElement>

	<textElement id="killedBy.drip.2">
		<text>Try building little umbrellas to hang under drips.</text>
	</textElement>

	<textElement id="killedBy.drip.3">
		<text>Call a plumber and fix that drip!</text>
	</textElement>

	<textElement id="killedBy.drip.4">
		<text>We gotta plug up those ink leaks somehow!</text>
	</textElement>

	<textElement id="killedBy.outOfTimeChase.0">
		<text>All of our coloring undone!</text>
	</textElement>

	<textElement id="killedBy.outOfTimeChase.1">
		<text>You always gotta keep a little color in your world.</text>
	</textElement>

	<textElement id="killedBy.outOfTimeChase.2"> 
		<text>Don't let that boring grey world push you around!</text>
	</textElement>

	<textElement id="killedBy.outOfTimeChase.3">
		<text>If grey covers the whole screen... we'll have to start again.</text>
	</textElement>

	<textElement id="killedBy.outOfTimeChase.4">
		<text>Keep some staircases around to help you out of tight jams!</text>
	</textElement>

	<textElement id="killedBy.outOfTimeChase.5"> 
		<text>Keep that rainbow moving!</text>
	</textElement>



	<textElement id="killedBy.leftEdge.0">
		<text>All of our coloring undone!</text>
	</textElement>

	<textElement id="killedBy.leftEdge.1">
		<text>You always gotta keep a little color in your world.</text>
	</textElement>

	<textElement id="killedBy.leftEdge.2"> 
		<text>Don't let that boring grey world push you around!</text>
	</textElement>

	<textElement id="killedBy.leftEdge.3">
		<text>If grey covers the whole screen... we'll have to start again.</text>
	</textElement>

	<textElement id="killedBy.leftEdge.4">
		<text>Keep some staircases around to help you out of tight jams!</text>
	</textElement>

	<textElement id="killedBy.leftEdge.5"> 
		<text>Keep that rainbow moving!</text>
	</textElement>

	<textElement id="killedBy.deadlyBrick.0">
		<text>Don't step on those ink spills!</text>
	</textElement>

	<textElement id="killedBy.deadlyBrick.1">
		<text>My shoes are ruined!</text>
	</textElement>

	<textElement id="killedBy.deadlyBrick.2">
		<text>Yuck. That ink gets everywhere.</text>
	</textElement>

	<textElement id="killedBy.deadlyBrick.3">
		<text>Who made that mess and didn't clean it up?</text>
	</textElement>

	<textElement id="killedBy.deadlyBrick.4">
		<text>Clean-up in aisle 3!</text>
	</textElement>

	<textElement id="killedBy.deadlyBrick.5">
		<text>Better watch where we step!</text>
	</textElement>

	<textElement id="killedBy.timeUpClump.0">
		<text>Oops, ran out of time!</text>
	</textElement>

	<textElement id="killedBy.timeUpClump.1">
		<text>Time flies when you're stacking bricks!</text>
	</textElement>

	<textElement id="killedBy.timeUpClump.2">
		<text>Where does the time go?</text>
	</textElement>

	<textElement id="killedBy.timeUpClump.3">
		<text>Time keeps on slipping into the future!</text>
	</textElement>

	<textElement id="killedBy.timeUpClump.4">
		<text>Make big matches and build big chains. It pays!</text>
	</textElement>

	<textElement id="killedBy.timeUpClump.5">
		<text>Try making a platform where you can build big chains.</text>
	</textElement>

	<textElement id="killedBy.missedGoals.0">
		<text>We didn't rescue enough grey people!</text>
	</textElement>


	<!-- LEVEL INTRO -->
	<textElement id="levelIntro.chase.singular">
		<text>Free this boring drone
from a life of monotony!</text>
	</textElement>

	<textElement id="levelIntro.chase.plural">
		<text>Rescue this many people from
their humdrum, grey lives:</text>
	</textElement>

	<textElement id="levelIntro.chase.expert">
		<text>Rescue #GOALS_NEEDED_EXPERT# people</text>
	</textElement>

	<textElement id="levelIntro.puzzle.singular">
		<text>Free this boring drone
from a life of monotony!</text>
	</textElement>

	<textElement id="levelIntro.puzzle.plural">
		<text>Rescue this many people from
their humdrum, grey lives:</text>
	</textElement>

	<textElement id="levelIntro.puzzle.expert">
		<text>Finish in #GOALS_NEEDED_EXPERT# moves or less</text>
	</textElement>

	<textElement id="levelIntro.clump">
		<text>Make this much Brick Energy
by matching bricks:</text>
	</textElement>

	<textElement id="levelIntro.clump.expert">
		<text>Create #GOALS_NEEDED_EXPERT# Brick Energy</text>
	</textElement>

	<!-- LEVEL OUTRO -->
	<textElement id="levelOutro.puzzle.singular">
		<text>We rescued 1 person.</text>
	</textElement>

	<textElement id="levelOutro.puzzle.plural">
		<text>We rescued #GOALS_REACHED# people.</text>
	</textElement>

	<textElement id="levelOutro.puzzle.winNormal">
		<text>#MOVES# moves.</text>
	</textElement>

	<textElement id="levelOutro.puzzle.winNormal.singular">
		<text>#MOVES# move.</text>
	</textElement>

	<textElement id="levelOutro.puzzle.winExpert">
		<text>#MOVES# moves!</text>
	</textElement>

	<textElement id="levelOutro.puzzle.winExpert.singular">
		<text>#MOVES# move!</text>
	</textElement>

	<textElement id="levelOutro.reached">
		<text>REACHED</text>
	</textElement>

	<textElement id="levelOutro.chase.winNormal">
		<text>#GOALS_REACHED# people.</text>
	</textElement>

	<textElement id="levelOutro.chase.winNormal.singular">
		<text>1 person.</text>
	</textElement>

	<textElement id="levelOutro.chase.winExpert">
		<text>#GOALS_REACHED# people!</text>
	</textElement>

	<textElement id="levelOutro.chase.winExpert.singular">
		<text>1 person!</text>
	</textElement>

	<textElement id="levelOutro.clump.win">
		<text>We pumped Harry's Energy up to #ENERGY#!</text>
	</textElement>

	<textElement id="levelOutro.clump.winNormal">
		<text>#GOALS_REACHED# Brick Energy.</text>
	</textElement>

	<textElement id="levelOutro.clump.winExpert">
		<text>#GOALS_REACHED# Brick Energy!</text>
	</textElement>

	<textElement id="levelOutro.clump.lose">
		<text>
#ENERGY# out of #GOALS_NEEDED# Brick Energy.</text>
	</textElement>

	<textElement id="levelOutro.title.puzzle">
		<text>Solved In</text>
	</textElement>

	<textElement id="levelOutro.title.chase">
		<text>Rescued</text>
	</textElement>

	<textElement id="levelOutro.title.clump">
		<text>Generated</text>
	</textElement>


	<!-- HINTS -->
	<textElement id="hint.puzzleTest">
		<text>Try playing a real level.</text>
	</textElement>

	<textElement id="hint.level111">
		<text>Click on the brick to pick it up and move it out of the way.</text>
	</textElement>
	
	<textElement id="hint.level112">
		<text>Move the bricks to form steps for Jens to climb down, then up.</text>
	</textElement>
	
	<textElement id="hint.level113">
		<text>Build a bridge to move Jens over the gap.</text>
	</textElement>

	<textElement id="hint.level121">
		<text>Help Harry keep moving by building steps for him to climb.</text>
	</textElement>
	
	<textElement id="hint.level122">
		<text>Put bricks into the gaps to form stairs for Harry. You can slide bricks between two other bricks.</text>
	</textElement>

	<textElement id="hint.level123">
		<text>Grab the golden pellets to refill Harry's Brick Energy meter.</text>
	</textElement>

	<textElement id="hint.level131">
		<text>Make matches of at least three to score bricks and fill the Brick Energy meter.</text>
	</textElement>
	
	<textElement id="hint.level132">
		<text>Bricks that drop into other matches are chains and score more points.</text>
	</textElement>

	<textElement id="hint.level133">
		<text>Match more bricks in one big clump to score more points.</text>
	</textElement>
	
	<textElement id="hint.level141">
		<text>Pick up whole staircases and reposition them to guide Jens up to the top level.</text>
	</textElement>
	
	<textElement id="hint.level142">
		<text>Quickly build bridges over the gaps to move Harry along towards the grey people.</text>
	</textElement>
	
	<textElement id="hint.level143">
		<text>Build matches. Try and get bricks to drop onto other bricks for chains.</text>
	</textElement>

	<textElement id="hint.level144">
		<text>Build stairs to hit all four corners. Can you figure out how to use each staircase twice?</text>
	</textElement>

	<textElement id="hint.level151">
		<text>Use the little bridges at the top to cross over the ink spills.</text>
	</textElement>

	<textElement id="hint.level152">
		<text>Build longer bridges to cross the gaps. Grab the bridges and reuse them to make progress easier.</text>
	</textElement>
	
	<textElement id="hint.level153">
		<text>Pay attention to both clumps. Let bricks drop off the bottom and come around to the top, catch them if you can!</text>
	</textElement>
	
	<textElement id="hint.level154">
		<text>Build a bridge across the ink spill to the jump brick. Then build another bridge across the second spill.</text>
	</textElement>
	
	<textElement id="hint.level161">
		<text>Drop the two orange bricks into the recipe to build a Jump Brick. Then use the Jump Brick to move Harry across the gaps in two jumps.</text>
	</textElement>
	
	<textElement id="hint.level162">
		<text>Build stairs up and then reuse them to make our job easier. Same going down.</text>
	</textElement>
	
	<textElement id="hint.level163">
		<text>Use the small orange bricks to make a Time Machine and get more time to fill the meter.</text>
	</textElement>
	
	<textElement id="hint.level164">
		<text>Use orange bricks to make Jump Bricks. Use the Jump Brick to quickly go up or jump down from high platforms.</text>
	</textElement>
	
	<textElement id="hint.level171">
		<text>Build a bridge to avoid the Ink Bots. They'll ruin our track suit if we let 'em.</text>
	</textElement>
	
	<textElement id="hint.level172">
		<text>Make a Time Machine for extra time. Also try and chain those yellow and green bricks for big scores.</text>
	</textElement>
	
	<textElement id="hint.level173">
		<text>Block each Ink Bot into a corner and then use the jump brick to jump into each cubicle and rescue the people.</text>
	</textElement>
	
	<textElement id="hint.level174">
		<text>Use the Jump Brick to get over the walls and Ink Bots. If the wall's too high, build some stairs and put a Jump Brick on the stairs.</text>
	</textElement>
	
	<textElement id="hint.level181">
		<text>Use the Color Bombs to quickly score all of the bricks of that color.</text>
	</textElement>
	
	<textElement id="hint.level182">
		<text>Use the Slide Bricks to quickly jump down to the next level. But watch out, sometimes you'll want to step over Slide Bricks.</text>
	</textElement>

	<textElement id="hint.level183">
		<text>Use the Jump Bricks to jump to the middle of the platforms. This will help you avoid the Slide Bricks.</text>
	</textElement>

	<textElement id="hint.level184">
		<text>Get over to the Slide Brick, then use it to slip down. Make sure you build a platform to catch Jens!</text>
	</textElement>
	
	<textElement id="hint.level211">
		<text>Use the movable Slide Bricks to jump down to the next platform. Just watch out for the Ink Bots.</text>
	</textElement>
	
	<textElement id="hint.level212">
		<text>Build stairs to get Jens down. Then build an umbrella out of the white bricks to catch the ink drops.</text>
	</textElement>

	<textElement id="hint.level213">
		<text>Use the stacks of yellow and red bricks together to make big chains and get big scores.</text>
	</textElement>
	
	<textElement id="hint.level214">
		<text>Build small umbrellas to block the drips and keep Harry dry. Move the umbrellas as we progress.</text>
	</textElement>

	<textElement id="hint.level221">
		<text>Use the fan brick to lift Jens up. Then block the stream with a brick to bring him back down.</text>
	</textElement>

	<textElement id="hint.level222">
		<text>Use the fan bricks to lift Harry up and down from platform to platform. To get him down, just block the flow of air.</text>
	</textElement>

	<textElement id="hint.level223">
		<text>Set bricks up to drop from the top shelf onto matching bricks on the bottom shelf.</text>
	</textElement>

	<textElement id="hint.level224">
		<text>Make movable fan bricks to help you get up and through the small holes in the ceilings.</text>
	</textElement>

	<textElement id="hint.level231">
		<text>You can't build stairs or ride the fan brick up because of the floating Ink Wells. Better come from the right side!</text>
	</textElement>

	<textElement id="hint.level232">
		<text>Grab the bricks out of the box and match them in the open areas.</text>
	</textElement>

	<textElement id="hint.level233">
		<text>Build bridges over and under the Floating Ink Wells, and think about where to place Jump Bricks. Make sure Harry doesn't jump into a glob of ink!</text>
	</textElement>

	<textElement id="hint.level234">
		<text>Use the Color Bombs to get rid of bricks. It's faster than picking up lots of small bricks.</text>
	</textElement>

	<textElement id="hint.level241">
		<text>Build stairs to get the walking people to come up to Jens. It's easier than going down among all of the Ink Spills.</text>
	</textElement>

	<textElement id="hint.level242">
		<text>Quickly slip bricks around in the grid to make matches. And don't forget to build Time Machines.</text>
	</textElement>

	<textElement id="hint.level243">
		<text>Get up on the platforms to rescue people. Build little bridges over the Ink Spills. Don't get too obsessed with capturing every person or every energy pellet.</text>
	</textElement>

	<textElement id="hint.level244">
		<text>Drop bricks off the bottom of the black brick squares and back onto the top of the screen for chains.</text>
	</textElement>

	<textElement id="hint.level245">
		<text>If you want to avoid the Ink Bots, build stairs for the grey people to climb to you.</text>
	</textElement>

	<textElement id="hint.level251">
		<text>Use orange bricks to build a Shield so we can cross the Ink Spill and stay dry even through dripping ink.</text>
	</textElement>

	<textElement id="hint.level253">
		<text>Use the Slide Bricks to drop down to the bottom and climb up to the top with the stairs. Use the Shield to crush Ink Bots.</text>
	</textElement>

	<textElement id="hint.level254">
		<text>Navigate the bricks around within the mess of black bricks.</text>
	</textElement>

	<textElement id="hint.level255">
		<text>Use the Shield to walk through Ink Spills, Ink Bots and floating Ink Wells. If you are having trouble, remember: you don't need to rescue every person.</text>
	</textElement>

	<textElement id="hint.level311">
		<text>Use the red Slide Bricks to get the grey lady to fall down. Then build stairs to bring her to Jens.</text>
	</textElement>

	<textElement id="hint.level312">
		<text>Build stairs to reach those helpful Jump Bricks. Make sure to build over ink spills, but remember: you can't build right on top of them.</text>
	</textElement>

	<textElement id="hint.level313">
		<text>Use Slide Bricks to get those grey people down to Jens.</text>
	</textElement>

	<textElement id="hint.level314">
		<text>Use the Blue Color Bomb to score the blue bricks. Then it should be easier to make regular matches with the red and green bricks.</text>
	</textElement>
	
	<textElement id="hint.level321">
		<text>Use red bricks to lock up the Ink Rocket in the middle. Then build stairs to the jump bricks.</text>
	</textElement>

	<textElement id="hint.level322">
		<text>Block the Ink Rockets with groups of red bricks before you move into their patrol area.</text>
	</textElement>

	<textElement id="hint.level323">
		<text>Make yellow and green chains to score big bonues. Use the Time Machine to make sure you have time to do set them up.</text>
	</textElement>

	<textElement id="hint.level324">
		<text>Block the lower two Ink Rockets with the green stacks. Build stairs to reach one person on the right or left, then go over the top.</text>
	</textElement>

	<textElement id="hint.level331">
		<text>Use the Jump Brick to get to the lowest platform, then to the Switch so you can turn off the Ink Jet. Then use jump brick to get across.</text>
	</textElement>

	<textElement id="hint.level332">
		<text>Extend the red stairs to reach the Switch. Do the same with the blue stairs on the right. Block the top Ink Jet with well placed bricks.</text>
	</textElement>

	<textElement id="hint.level333">
		<text>Turn off some Ink Jets with switches as you go, and block the others with bricks.</text>
	</textElement>

	<textElement id="hint.level334">
		<text>Use the moveable Fan Brick to float Jens up to the switches, approaching from the far right, then moving across using the Fan Brick and red bricks.</text>
	</textElement>
	
	<textElement id="hint.level341">
		<text>Make Pickaxes to go through walls and a Shield to deal with the Ink Bots. Travel up and down between floors using the Fan Bricks.</text>
	</textElement>

	<textElement id="hint.level342">
		<text>Use the longer bricks to create chains. Patience is a virtue. </text>
	</textElement>

	<textElement id="hint.level343">
		<text>Walls are not a problem when you have a Pickaxe! Use the slide bricks to help bring you some grey people.</text>
	</textElement>

	<textElement id="hint.level344">
		<text>Cross over to the dungeon stairs and then keep on digging down. Make sure to leave some places to walk.</text>
	</textElement>

	<textElement id="hint.level351">
		<text>Security Guards can jump too! Use the Jump Brick to make the guards jump somewhere out of your way, then use the Jump Brick to get Jens upstairs.</text>
	</textElement>

	<textElement id="hint.level352">
		<text>Don't let the Security Guards slide down from above, but do let the walking grey people fall down.</text>
	</textElement>

	<textElement id="hint.level353">
		<text>Fear nothing when equipped with the Shield.</text>
	</textElement>

	<textElement id="hint.level354">
		<text>Bomb, clear all the remaining bricks, and then bomb again.</text>
	</textElement>

	<textElement id="hint.level411">
		<text>Build a bridge for the walking person on the right to cross the Ink Spill. The person at the bottom can fly up to Jens with the Fan Brick.</text>
	</textElement>

	<textElement id="hint.level412">
		<text>Use all three Color Bombs, and then match the left over bricks.</text>
	</textElement>

	<textElement id="hint.level413">
		<text>Turn off the Switches next to the grey people on the middle level, then turn off the Switches at the bottom corners. Now use the stairs to get to the Jump Bricks.</text>
	</textElement>

	<textElement id="hint.level414">
		<text>Sometimes avoiding conflict is the best resolution. Make paths that avoid Guards, and look ahead so you can block their movements.</text>
	</textElement>

	<textElement id="hint.level421">
		<text>Activate the Trap in the middle by stepping on it. Then let the Security Guard step on it--once he's trapped free him like a normal person.</text>
	</textElement>

	<textElement id="hint.level422">
		<text>When things get tough chain away!</text>
	</textElement>

	<textElement id="hint.level423">
		<text>You can make a Trap and have Jens activate it at the top of the screen, then move it down below to trap the Security Guards one by one.</text>
	</textElement>

	<textElement id="hint.level424">
		<text>Activate Traps and then draw the Guards down to trap them. There are no normal people around so you have to change the Guards into people.</text>
	</textElement>

	<textElement id="hint.level425">
		<text>Move down clearing the walls, activating Traps and turning off switches. Guide the Guards to your Traps while keeping Jens out of harm's way.</text>
	</textElement>

	<textElement id="hint.level431">
		<text>Activate the Trap, then detonate the Brick Bomb to blow up grey bricks at the top while the Guard walks over them. Use more Bombs to reach the others.</text>
	</textElement>

	<textElement id="hint.level432">
		<text>Blow up the walls by making Brick Bombs, then activate the Traps. Use the Jump Brick to bring Security Guards down to be captured.</text>
	</textElement>

	<textElement id="hint.level433">
		<text>Build Brick Bombs and blow up the grey bricks to open more space for making chains.</text>
	</textElement>

	<textElement id="hint.level434">
		<text>Detonate Brick Bombs on grey bricks while Harry or grey people are standing on top of them. This will let them drop straight down.</text>
	</textElement>

	<textElement id="hint.level441">
		<text>Replant one of those LEGO trees to prevent the fleeing person from sliding down into the ink spills. Build stairs to get to the second person.</text>
	</textElement>

	<textElement id="hint.level442">
		<text>When running from the law gets too hard set Traps.</text>
	</textElement>

	<textElement id="hint.level443">
		<text>Make chains that stretch from the bottom to the top, using the handy pairs of bricks that are already there.</text>
	</textElement>

	<textElement id="hint.level444">
		<text>Scare the fleeing people into running, and then just catch them.</text>
	</textElement>

	<textElement id="hint.level451">
		<text>Scare the grey person into running, then turn around and catch him on the second floor using the Elevator.</text>
	</textElement>

	<textElement id="hint.level452">
		<text>Rush to eliminate grey stairs. </text>
	</textElement>


	<textElement id="hint.level453">
		<text>Ride the Elevators, but watch out for people that might want to ride them instead of you.</text>
	</textElement>


	<textElement id="hint.level454">
		<text>Lure the Guard on the right side into the upper Trap, then go after the grey people. Make sure the Guard's headed toward the Trap!</text>
	</textElement>


	<textElement id="hint.level455">
		<text>Bomb the walls, free the people. Don't forget that the grey people can bring Elevators up and down, which can be good or bad.</text>
	</textElement>


	<textElement id="hint.level521">
		<text>Build a roof to sneak to the next group of black bricks. Then build another roof. Keep out of the sight of the Ink Seekers and we'll be okay.</text>
	</textElement>


	<textElement id="hint.level522">
		<text>Build a huge stack of alternating red and yellow 2x2 bricks and then drop it down one of the chutes between the black bricks.</text>
	</textElement>


	<textElement id="hint.level523">
		<text>Ride the fan brick down the chute. Then build a roof that Jens can walk under to rescue the people.</text>
	</textElement>


	<textElement id="hint.level524">
		<text>Use the Shields wisely. Also look for pre-built staircases and walls to fend off the Ink Seekers.</text>
	</textElement>


	<textElement id="hint.level531">
		<text>Get down to the bottom and turn the Teleporter on using the Switch. Then let the Security Guard wander in and the grey person out.</text>
	</textElement>


	<textElement id="hint.level532">
		<text>Use the Teleporters to bypass all of the hazards. Handy little things aren't they?</text>
	</textElement>

	<textElement id="hint.level533">
		<text>Move Guards to an unused platform. Turn on one Teleporter, use it to rescue one person. Build stairs down to the other Teleporter which is still off.</text>
	</textElement>

	<textElement id="hint.level534">
		<text>Use Brick Bombs to clear out some space in the center. Then grab groups of bricks and make big red and yellow chains.</text>
	</textElement>

	<textElement id="hint.level511">
		<text>Block the Jets with bricks as necessary. Drop to the bottom. Bring the guy in the upper right down to you with a Slide Brick.</text>
	</textElement>

	<textElement id="hint.level512">
		<text>Use the large open area in the middle to make big falling chains.</text>
	</textElement>

	<textElement id="hint.level513">
		<text>Drop to the bottom then follow the Elevators along a safe path. Take your time. Fan Bricks can be useful. Slide Bricks can bring grey people to you!</text>
	</textElement>

	<textElement id="hint.level514">
		<text>Use white bricks to create platforms. Organize big chains using the existing stacks. A couple stacks and you'll almost reach the Expert Goal.</text>
	</textElement>

	<textElement id="hint.level541">
		<text>Agents come after Jens as soon as there is a way to get to him. Don't leave a path open between Jens and Agents! Stick them on the top.</text>
	</textElement>

	<textElement id="hint.level542">
		<text>Get Jens to the Trap with the stairs. Let the Agent come up and get trapped! Separate the other Agent from the person he's guarding.</text>
	</textElement>

	<textElement id="hint.level543">
		<text>Don't use the same roads as your enemies. Be resourceful about which direction you travel in, and keep an eye out for Traps you can move around!</text>
	</textElement>

	<textElement id="hint.level544">
		<text>Controlling the center is the key. </text>
	</textElement>

	<textElement id="hint.level551">
		<text>Drop down between the bricks and free the people on both sides as you fall.</text>
	</textElement>

	<textElement id="hint.level552">
		<text>Use long bricks to catch the little bricks as they fall.</text>
	</textElement>

	<textElement id="hint.level553">
		<text>Use the Jump Bricks to jump into the Fan Brick streams and get up to the top.</text>
	</textElement>

	<textElement id="hint.level554">
		<text>Use the Shield to get past hazards, and Jump Bricks to avoid to leap tall objects in a single bound.</text>
	</textElement>

	<textElement id="hint.level555">
		<text>For maximum fun, set up each platform with a Jump Brick before you start Jens leaping! Place a Jump at the bottom to set it all in motion.</text>
	</textElement>


	<!-- Tutorial -->
	<textElement id="tutorial.evilRainbow">
		<text>Keep moving or the grey world will wipe out our hard work! If the grey rainbow covers the screen we have to start all over.</text>
	</textElement>

	<textElement id="tutorial.jumpBrickReady">
		<text>Fantastic! Click the recipe and we've got ourselves a movable Jump Brick.</text>
	</textElement>



	<!-- Stage Intros -->
	<textElement id="stageIntro.1.1">
		<text>Where do we start fighting boredom? At the office, of course! Guide me and my brother Harry by moving bricks, and we'll put a little color into our bored grey co-workers!</text>
	</textElement>
	
	<textElement id="stageIntro.1.2">
		<text>Yo! Nice job helping Jens through those puzzles. Now it's my turn!
		
		I'm gonna use my Brick Energy to turn the world to color. Keep me movin'... or the grey world will push back!</text>
	</textElement>

	<textElement id="stageIntro.1.3">
		<text>Harry's looking a bit worn out after his run through the office. Let's give him his color back!
		
		Match bricks up to create the pure potential of Brick Energy... to work we go!</text>
	</textElement>

	<textElement id="stageIntro.1.4">
		<text>Now that we've got a feel for our powers, let's mix things up around this office.
		
		For instance, I think that cubicle could use a horse or two! Liven up the place...</text>
	</textElement>

	<textElement id="stageIntro.1.5">
		<text>Ink Spills? This workplace gets more hostile to color all the time!
		
		Watch that you don't slip in a puddle of that inky goop. It takes simply forever to clean off.</text>
	</textElement>

	<textElement id="stageIntro.1.6">
		<text>I've procured some Brick Recipes!
		
		Now we can use bricks to build new tools, like those handy Jump Bricks. Build on!</text>
	</textElement>

	<textElement id="stageIntro.1.7">
		<text>Watch out, the greys have got their Ink Bots on patrol. I stepped on one once... made a nasty mess all over me!
		
		We must be getting close to the executive offices.</text>
	</textElement>

	<textElement id="stageIntro.1.8">
		<text>Let's charge up for the final push to free this boring, grey office!
		
		Turn every last cubicle into a brick castle rampart!</text>
	</textElement>
	
	<textElement id="stageIntro.2.1">
		<text>We're out the on the street now... and it's like they paved this city with sheets of boring!
		
		Let's Broadway boogie and paint this town rainbow!</text>
	</textElement>

	<textElement id="stageIntro.2.2">
		<text>There's a strong breeze blowing through this part of town.
		
		A LEGO Brother like me could really get swept up in this kind of work!</text>
	</textElement>

	<textElement id="stageIntro.2.3">
		<text>Watch out for Ink Sprayers. They could be floating around any corner, spreading their boring black goop!
		
		Bump against one and we'll be seeing grey.</text>
	</textElement>

	<textElement id="stageIntro.2.4">
		<text>The good citizens of this city sure hustle and bustle. Rushing from here to there to here again. What a stressful life!
		
		But we can help them find a new perspective, no?</text>
	</textElement>

	<textElement id="stageIntro.2.5">
		<text>Sometimes a track suit and Brick Energy just aren't enough to protect you from the cold, bland streets of the city.
		
		We need something a bit stronger to keep our fever going!</text>
	</textElement>
	
	<textElement id="stageIntro.3.1">
		<text>Yo ho, ho and a Clump of Brick Energy!
		
		The city's behind us, the docks in front. Let's do what LEGO Brothers do best... bust out the color!</text>
	</textElement>
	
	<textElement id="stageIntro.3.2">
		<text>They've sent the Ink Rockets out to paint things black and white some more. Watch out for those!
		
		The bosses around here know that once the color's loose, you can't put it back in the brick!</text>
	</textElement>

	<textElement id="stageIntro.3.3">
		<text>Oh, the pressue of this grey world! Look how it squeezes the ink right out of those nasty Ink Jets.
		
		I wonder if there's a way to turn them down a notch?</text>
	</textElement>

	<textElement id="stageIntro.3.4">
		<text>If they think these grey walls will stop us from our merry mission, they have another thing coming.
		
		Namely, a Pickaxe and an extra serving of Brick Energy!</text>
	</textElement>

	<textElement id="stageIntro.3.5">
		<text>These docks are crawling with Security Guards. A bit smarter than Ink Bots, but not smart enough!
		
		They'll walk the plank soon enough, into the deep blue sea.</text>
	</textElement>

	<textElement id="stageIntro.4.1">
		<text>Into the 'burbs we go, the greyest neighborhood there is.
		
		Throw out those tacky pink flamingos... because the Old West wants to come out and play!</text>
	</textElement>
	
	<textElement id="stageIntro.4.2">
		<text>Time for a showdown with those Security Guards!
		
		With a well placed Trap, we can lay an ambush for them down by the old brick corral, pardners!</text>
	</textElement>

	<textElement id="stageIntro.4.3">
		<text>Let's drop the Brick Bomb on this grey world!
		
		Those grey bricks don't stand a chance with our new recipe.</text>
	</textElement>

	<textElement id="stageIntro.4.4">
		<text>It looks like we scared them. Personally, I think it was Harry. He comes on a bit strong.
		
		I guess we'll have to chase 'em down... Old West style!</text>
	</textElement>

	<textElement id="stageIntro.4.5">
		<text>One last bit of suburb to rescue from boredom!
		
		I think a little razzle brick dazzle will bring them around to a fresh look on life. Don't you?</text>
	</textElement>

	<textElement id="stageIntro.5.1">
		<text>Well, this looks like the last bastion of the mundane grey world: the Mall! 
		
		This place is out of this world. Or at least it will be when we're done.</text>
	</textElement>

	<textElement id="stageIntro.5.2">
		<text>What a mall this is. They've got elevators and escalators, slides and rides and teleporters to boot.
		
		Teleporters... say, those could come in handy!</text>
	</textElement>

	<textElement id="stageIntro.5.3">
		<text>Past the office supply store, take a right at the food court? It's all grey to me. What a maze!
		
		A little color will make finding our way easier.</text>
	</textElement>

	<textElement id="stageIntro.5.4">
		<text>They've pulled out all the stops! They've sent in those sinister grey Agents. They must have tracking devices because they seem to know wherever we are! Don't let them near!</text>
	</textElement>

	<textElement id="stageIntro.5.5">
		<text>Color-up time! I think we've almost wiped away the grey world. Look at the love, the freedom, the joy, the color unleashed upon the world. How could anyone be happier?</text>
	</textElement>

	<!-- Fever Mode -->

	<textElement id="feverMode.bestScore.clump">
		<text>#BESTSCORE# Brick Energy</text>
	</textElement>

	<textElement id="feverMode.bestScore.chase">
		<text>#BESTSCORE# People</text>
	</textElement>	

	<textElement id="feverMode.bestScore.puzzle.singular">
		<text>#BESTSCORE# Move</text>
	</textElement>

	<textElement id="feverMode.bestScore.puzzle.plural">
		<text>#BESTSCORE# Moves</text>
	</textElement>

</ns1:textElementList>

